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encounter_seed
dcc
2026-08-08
The Peerer is built around a conflict of priorities. It attacks with eye rays, which is what draws attention, but its real function is as a fey sentinel: when intruders...
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issues
ttrpg
2026-08-07
Issue #006 · Week of August 07, 2026
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spell_use_case
shadowdark
2026-08-07
Dimension Door in Shadowdark is a tier-4 spell with an instant duration and a range of self. On a successful cast it moves you, plus one willing creature, to any...
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monster_tactic
dnd5e
2026-08-06
The D&D 5e Goblin Warrior has Armor Class 15 and 10 hit points. Those numbers point in opposite directions. The hit points say it dies in one solid turn. The...
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spell_use_case
shadowdark
2026-08-05
Most spell misuse at the table is not about picking the wrong spell. It is about picking the right spell for the wrong reason. A player looks at the battle...
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rules_ruling
dcc
2026-08-05
Dungeon Crawl Classics does not track spell slots. You roll a spell check, d20 plus caster level plus your Intelligence or Personality modifier, against the target number printed on the...
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encounter_seed
shadowdark
2026-08-04
The Swarm Spider has AC 13 and 9 hit points. Read those numbers and you will conclude it is a speed bump. Nine hit points is one good hit from...
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item_spotlight
dnd5e
2026-08-02
The Staff of Frost in D&D 5e carries 10 charges and four spells at wildly different prices. Cone of Cold runs 5 charges. Ice Storm and Wall of Ice cost...
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encounter_seed
dcc
2026-08-01
Do not read the word “kobold” and relax. In DCC, the Kobold Avatar runs 12d12 hit dice and sits at AC 17, which puts it well past the ankle-biter tier...
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spell_use_case
shadowdark
2026-07-31
Passwall is a Tier 3 spell with Close range. On a successful casting it opens a tunnel your height, running in a straight line up to Near distance through a...
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issues
ttrpg
2026-07-31
Issue #005 · Week of July 31, 2026
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monster_tactic
dnd5e
2026-07-30
The Awakened Tree is not a chaser. Its speed is 20 feet, which means any party with legs can kite it into the next zip code. What it has instead...
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encounter_seed
dnd5e
2026-07-29
An Encounter Seed is the smallest unit of a fight that still matters. It is the one creature, the one piece of ground, the one assumption the party makes when...
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rules_ruling
dcc
2026-07-29
Warriors and Dwarves in Dungeon Crawl Classics declare a Deed before rolling to attack: trip, disarm, blind, press to a wall, whatever the moment demands. The mechanic is spare. Roll...
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encounter_seed
shadowdark
2026-07-28
The Kraken in Shadowdark comes with a storm. Its presence churns the sea into violent turbulence out to a one-mile radius, and the weather sticks around for 2d4 rounds. That...
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encounter_seed
dnd5e
2026-07-27
The number that ends encounters is 66. That is the average of 12d10 lightning damage from the Adult Blue Dragon’s Lightning Breath, thrown down a 90-foot line, 5 feet wide,...
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rules_myth
dcc
2026-07-26
The DCC natural healing rule is unglamorous by design. A character recovers 1 HP per night while adventuring, 2 HP per night with complete bed rest, and never rises above...
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monster_tactic
shadowdark
2026-07-25
In Shadowdark, the Smilodon reads like a joke stat block. AC 12, 14 hit points, nothing that screams threat. That reading survives exactly until the first round, when it uses...
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issues
ttrpg
2026-07-24
Issue #004 · Week of July 24, 2026 This Week’s Verdict The most consequential D&D release of the week is a stat block for a raccoon named Jimothy, which tells...
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spell_use_case
dnd5e
2026-07-24
In D&D 5e, Heal costs an action, reaches 60 feet, and touches one creature. It returns 70 hit points and ends the Blinded, Deafened, and Poisoned conditions. That last clause...
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item_spotlight
dcc
2026-07-23
In Dungeon Crawl Classics, the Sword of Air and Darkness reads like a routine magic weapon. A +2 bonus to attack and damage, nothing to write home about. The interesting...
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rules_myth
shadowdark
2026-07-22
Shadowdark ties its light economy to your wristwatch, not the fiction. A torch lasts one hour of real time. Not one hour of game time, not “until the scene feels...
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rules_myth
shadowdark
2026-07-22
A Rules Myth is not a lie. It is a memory that drifted. Someone read a rule once, ran it slightly wrong, taught it to a table, and the wrong...
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rules_myth
dnd5e
2026-07-21
D&D 5e keeps saving throws and damage plain. An effect names its trigger, a target rolls the save, and you apply the result a single time. A failed save means...
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monster_tactic
dcc
2026-07-20
In DCC, the Hellseeker Cockatrice reads harmless. Three hit dice, armor class 14, a peck for 1d3 and a tail for 1d3. Nobody rolls initiative in fear. That is the...
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rules_ruling
shadowdark
2026-07-19
Shadowdark’s spellcasting is a d20 check, not a guaranteed effect. You roll d20 plus the relevant stat modifier against a DC of 10 plus the spell’s tier. Meet it or...
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rules_ruling
dnd5e
2026-07-18
D&D 5e’s Unseen Attackers and Targets rule is blunt: when you attack a creature you can’t see, you have Disadvantage on the attack roll. The rule adds a further complication...
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encounter_seed
dcc
2026-07-17
The Cacophony Golem (encounter seed, DCC) reads scarier than it plays. It hurls magic missiles for 1d4+1, DC 13 Reflex to dodge, out to 100 feet, and it can rattle...
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issues
ttrpg
2026-07-17
Issue #003 · Week of July 17, 2026
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spell_use_case
shadowdark
2026-07-16
Spidersilk in Shadowdark carries a duration of Focus, not a fixed number of rounds. As long as the spell is active, the caster holds concentration, and casting anything else drops...
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rules_myth
dnd5e
2026-07-15
The Player’s Handbook lays out the Order of Combat in three steps: determine surprise, establish positions, then roll initiative. That initiative roll, a Dexterity check, decides the sequence. High to...
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spell_use_case
dnd5e
2026-07-15
Most players read a spell and immediately reach for the damage number. That is the wrong first question. A spell is a tool with a specific shape, a specific trigger,...
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class_spotlight
shadowdark
2026-07-14
In Shadowdark, the Warlock runs on Charisma and its Patron. The Patron talent is the engine here, and it starts delivering Boon talents at level 1, rolled rather than chosen....
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class_spotlight
dnd5e
2026-07-13
The Wizard scales in steps, not a smooth line. The first meaningful step is character level 5. That is when 3rd-level spell slots open, and with them Fireball: 8d6 fire...
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class_spotlight
shadowdark
2026-07-12
Destined is a Seer talent that adds 1d6 to any roll when the Seer spends a luck token. That is a flat bonus stapled to an already-flexible resource, and it...
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class_spotlight
dnd5e
2026-07-11
In D&D 5e, the Way of the Open Hand’s first feature is Open Hand Technique. When you hit with one of the attacks granted by Flurry of Blows, you can...
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issues
ttrpg
2026-07-10
This Week’s Verdict
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rules_ruling
shadowdark
2026-07-10
Shadowdark’s encumbrance rule is refreshingly blunt. A character has gear slots equal to their Strength score, with a floor of 10. Each item takes one slot unless the entry says...
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spell_use_case
dnd5e
2026-07-09
D&D 5e’s Word of Radiance is a cleric cantrip that deals 1d6 radiant damage and forces a Constitution saving throw. The detail everyone forgets is the targeting: it hits every...
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rules_ruling
shadowdark
2026-07-08
Most table arguments are not about what the rules say. They are about what the referee will decide when the rules go quiet. Shadowdark is a lean game, and lean...
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spell_use_case
dcc
2026-07-08
Cantrip is a 1st-level wizard spell in Dungeon Crawl Classics, and it lives or dies on the spell check result. Roll 1 to 11 and nothing happens. Roll 12 to...
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monster_tactic
shadowdark
2026-07-07
The Cubi Devil reads as a throwaway. It shouldn’t. Its Charm forces a DC 15 Charisma save, and a failure is not a flavor note. The victim is charmed for...
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encounter_seed
dnd5e
2026-07-07
An Encounter Seed is the smallest thing you plant before a fight: the reason the dragon is here, the mood it sets, and the quiet pressure it puts on player...
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monster_tactic
dnd5e
2026-07-07
Read the stat block and it looks like a bruiser: AC 15, 65 hit points, a heavy mace and a javelin. Nothing there dictates the fight. The Stealth modifier of...
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issues
ttrpg
2026-07-07
This Week’s Verdict
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spell_use_case
dnd5e
2026-07-05
At 5th level, a Wizard gains access to 3rd-level spell slots. This is the most significant power spike in the class’s progression. Fireball, Counterspell, Hypnotic Pattern, and Fly all become...